How to detect objects in the Surf Game in Microsoft Edge with object detection? [closed]
I'm trying to develop an AI for the Surf
game in Microsoft Edge
(will be published on GitHub
later).
My code uses PIL.ImageGrab
to take screenshots, so now I need the program to detect objects on the screen. For example (the High Visibility Mode (HV) is enabled):
And another with HV disabled:
So how can I detect and classify these objects into 8 classes (described in the code) with object detection?
Your code should be formatted like follows (PyTorch
is preferred):
from enum import Enum
from typing import Tuple
from PIL import Image
# Position for each object
Rect = Tuple[int, int, int, int] # (top, left, bottom, right)
class GameObject(Enum):
# Enum for the 8 types of objects in the game
surfer = 0 # Other surfers to avoid (Marked in black)
obstacle = 1 # Obstacles, e.g. islands (Also marked in black)
slowdown = 2 # Objects that slow you down (Marked in red)
changeDir = 3 # Objects that change your direction (Also marked in red)
monster = 4 # The monster that try to catch you (Marked in red or black)
dog = 5 # The dog that protects you from monsters (Marked in green)
heart = 6 # Add a heart to the surfer (Marked in green)
boost = 7 # Gives you a chance to boost or let you boost now (Marked in green)
def recognizeObjects(img: Image.Image) -> Tuple[GameObject, Rect]:
'''
Parameter [img]: the image to recognize objects
Returns a tuple of objects and its position.
'''
pass
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