While loop stop main loop
i make loop, but it stop main loop. Help plz
extends Area2D
@onready var sprite = $Sprite
@onready var audio = $Audio
@onready var body = $Body
var rock = false
func disable_stone(player, stone_thread):
stone_thread.start(await disable(player, stone_thread))
func disable(player, stone_thread):
if !rock:
print("super")
rock = true
await get_tree().create_timer(0.5).timeout
body.colbox.disabled = true
sprite.modulate.a8 = 100
audio.play()
await get_tree().create_timer(2).timeout
while !(player in get_overlapping_areas()): pass
body.colbox.disabled = false
sprite.modulate.a8 = 255
rock = false
stone_thread.wait_to_finish()
I spawn thread. I dont know how fix that. I trying all thats i know.
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